DataVisualisationsSimulationsFrom jokaydia: Exploring Virtual Worlds and Games in Education
Data Visualisations and SimulationsAdvanced scripting and building tools built into the Second Life platform allow for the development of complex data visualisations and simulations. Explore the projects below or Return to the Educational Uses of Second Life Homepage.
Seifert Surface’s Mathematical SculpturesSeifert Surface (Henry Segerman in RL) generates mathematical sculptures illustrating mathematical concepts such as knots, ruled surfaces, fractals, and Serpinksi Triangles. His work explores both art and mathematical concepts, and have been displayed at many locations in Second Life since 2006.Each sculpture comes with an explanatory notecard, which details the mathematical concepts and inspiration behind each of the works. Seifert's Sculptures can be viewed at a number of locations in Second Life including the NMC Campus Welcome Center (SLurl) or at Seifert's Sculpture Garden at the xyz Sim (SLurl) and are also regularly exhibited at other locations. For more information visit Henry Segerman's Second Life website, read a blog post about Seifert's work at NPIRL, read Mathematical Art and Hyperformalism: Artforms that Feel at Home in Virtual Reality or read an article on 'Math in Second Life'.
Matt Biddulph's Cellular VisualisationsIn 2007, Matt Biddulph aka Matt Basiat was contracted by the scientific journal Nature.com use Second Life to create an environment in Second Life to support a community of scientists.As part of this project, Biddullp used the used building and scripting tools built into Second Life to render gigantic island-sized bacterias. These immersive models allowed allows scientists to walk around 3D version of their own cellular models. In this video of Matt Biddulph at the Google Open Source Code Jam he discusses ideas for using Second Life for the visualisation of scientific data and other practical applications of the 3D environment to science. Read more at Mediamatic.net - Second Life - The Invasion of the Bacteria and Building Bacteria in Second Life at +K or view a presentation - Connecting First And Second Life at Slideshare.net.
The Second Earth (SLurl) project is a 3d mashup of Google Earth and Second Life. It was built by National Oceanic & Atmospheric Administration (NOAA) in 2008 and is part of the Scilands continent. Second Earth is a fantastic example of how virtual worlds can be used to display informtion which is very hard to represent in the real world or in 2d environments.
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