ImmersiveExhibitsEnvironments

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Immersive Exhibits and Environments

Immersive Exhbits and Environments in Second Life allow residents to engage in, experience and respond to information in context, allowing for a deeper understanding of places, situations or circumstances.

Explore the projects below or Return to the Educational Uses of Second Life Homepage.


UC Davis' Virtual Hallucinations

The UC Davis Virtual Hallucinations facility in Second Life (SLurl) is designed to give visitors a better understanding of schizophrenia by simulating the experience of the visual and aural hallucinations associated with schizophrenia based on interviews with real schizophrenics.

It can be used to train medical students, nursing students and hospital staff and give the caregivers and loved ones of patients a better understanding of the world sufferers live in.

The hallucinations in the virtual environment include:

  • Multiple voices, occasionally overlapping, criticizing the user
  • A poster changes its text to obscenities
  • A newspaper in with the “death” in a headline
  • A floor that falls away, leaving the user walking on stepping stones above a bank of clouds
  • Books on bookshelves with titles related to fascism
  • A television that plays a political speech, but then criticises the user and encourages suicide
  • A gun that would appears under a cone of light, with associated voices telling the user to take the gun and commit suicide
  • A mirror in which a person's reflection appears to die, becoming gaunt with bleeding eyes.

For further information read a media release about the Virtual Hallucinations Project, read the article 'Virtual psychosis environment helps understanding of schizophrenic hallucinations', read a blog post on the project or check out the paper Education About Hallucinations Using an Internet Virtual Reality System: A Qualitative Survey; or listen to a podcast - Psychiatry and Second Life.


The Weather Channel in Second Life

The Weather Channel (SLurl) launched their presence in Second Life in 2007, to coincide with the premier of Epic Conditions, a TV series about extreme sports and extreme weather. The space has been designed to provide a location where outdoor sports enthusiasts and weather fans to interact with The Weather Channel's weather and video content in natural, dynamic weather environments.

The Islands offer an opportunity to interact with other residents, take on extreme-sport challenges and obtain factual information about the real-world landscapes and climates that are replicated there. A variety of dynamic weather effects are included, from blizzard conditions in the mountains to torrential downpours in the desert, and is one of the most complex weather systems ever created for Second Life.

For more information read a blog post about The Weather Channel in Second Life or watch a video about Epic Conditions in Second Life on Youtube.


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This page was last modified on 24 October 2009, at 04:04. This page has been accessed 973 times.