ProductDesignPrototypingUsertestingMarketResearchFrom jokaydia: Exploring Virtual Worlds and Games in EducationProduct Design, Prototyping, User-testing and Market ResearchThe built in building tools in Second Life allow for a wide range of experiments and prototypes for product design. It can also be used for user-testing, showcasing and market research.
Sears Virtual ShowroomAlthough not an educational product itself, major retailer Sears points to a possible use of SL for product showcasing and interior design. Created in partnership with IBM, the virtual showroom allows customers to trial new kitchen layouts and see how new appliances will look in those layouts, design layouts for entertainment systems and home theatres, or organise a garage by customizing storage products. The long term goal goal of the project is to allow avatars to type in precise room dimensions and see how their design ideas and the new products look in their own spaces.Product design and prototyping projects such as these also point to a wide range of educational opportunities for students in design and architecture. For more information read the articles IBM Brings Sears to Second Life at CES and Prototype "Sears Virtual Home" to Open on IBM Island in Second Life. |


